ABOUT ME

I'm currently a fifth year student at the Institute of Internet and Multimedia as a programmer.
We're doing a bunch of projects that learnt me how to work with a team and communicate with others video games professions, like game-designers.
I taught myself coding a while ago as a passion, and now I'm thankful to everything I'm learning.
I hope becoming a great Gameplay programmer.

Out Of Three

September - December 2022

Marketing Display

Out Of Three is an Boss Rush/Couch Game. You have to cooperate with two of your friends to try to defeat an impressive Boss. To achieve so, you have access to only 3 unique weapons with totally different gameplay. Use them well or throw them to your friends in dire need.
Try this Vertical Slice with 2 of your friends and let's see how far you can go !

I'm very proud of this vertical slice. The feeling of Boss Fight is well transcribed and it is just so fun to try to beat the game with your friends.
We had a lot of positive comebacks during a show-room and even published it on Steam !
Personally, I was in charge of all of the game structure and how every element interacts with each other. I also did some shaders to bring life to the Boss arena or add impact to his attacks.

PC Capture
In-Game Screenshot

Pumpkid: The Insight Knight

Junuary - July 2022

Boss-fight

Play Pumpkid in his quest to find who he is. With the help of a mysterious entity, learn to fight an evil monstruosity with death beside you.
Pumpkid is the result of 6 months of work with a 15 people team. It's a 2D Boss fight/Visual novel game where your reflexes and reflections will be fundamental. Fight, Try, Die, Learn and... One more time.

In this project, we were 4 programmers and I was the lead prog. I mainly learned shaders, game structure, and distributing tasks.

Discussion with a friend

Shark Tap

April 2022

In-game screenshot

Shark Tap is an hyper casual game on Android.
Tap Sharks to defend your raft against waves of sharks and bigs orcas.
How far will you go ?
This project is the result of a 1 week Game jam within the IIM as team of 5.
I had to work with non-video games workers and it was fun to bring life to their project as a team.

Wild

September - December 2020

In-game screenshot

You play a lone lion cub who tries to find his family in the vast savana. You will learn the danger of the the wild and the helplessness of being a new-born.
Wild is the result of 4 months of work with a 12 people team. It's a 2D adventure/stealth game with a constant feeling of fear. You can't defend yourself against the enemies, you can only flee and hide.

In this project, we were 4 programmers and I was the lead prog. I worked mainly on the sound manager, the hyenas behaviours, and an action sequencer. The last one were really exciting and made me progress a lot on unity editors.

Action type of the action sequencer

Eatman

Junuary 2020

You play a parasite who needs a human to survive. Shoot yourself like a bullet human to human to dodge bullets and suck dry your host.
Eatman is a three weeks project with the purpose to learn C++ basics. We were 2 programmers and a theme : FPS.

In-Game screenshot

Burn nut

September 2020

In-game screenshot

Burn nut is an hyper casual scoring game on Android, where you play a squirrel who's trying to escape a fire. In your way, you will have to avoids obstacles and gather nuts to earn points. It's a very repetitive but addictive gameplay.
This project is the result of a 1 week Game jam within the IIM.
Personally, it was a great experience in Unity Android.

My holy flower

April 2020

In-game screenshot

My holy flower is an escape room where you evolve in a 3D space in order to resolve puzzle left by a mysterious psycopath. The atmosphere is dark and suffocating. You are in one little room inside a basement.
The computer may be your only way to escape this reality.

This project is a 1 week Game jam within the IIM in collaboration with the 3D axis.
Trailer : https://www.youtube.com/watch?v=sebhk_ix8hg

PC Capture
A computer

Doll Story

September 2019

The daytime room

You play a doll, missing 3 limbs and an eye. You will have to crawl to find your first leg. Then hop to find the second one. Etc.
Doll story is a first person escape game with very basic controls and puzzles. Each new limb found unlock a new mechanics, like jumping or grabbing. You will have to master them to find the next limb and progress further.

Doll story is the first Game jam I did inside the IIM. We were mixed with five, four and third years. It was really instructive. What is more i didn't have much experience with Unity.
I learnt the basics of unity and teamwork.

The night-time room

Curriculum Vitae

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